API Referenceglobal
public abstract interface Editor.EditorEvent.ISceneEdited
Methods
Showing 4 methods
public virtual void ComponentEdited(Sandbox.Component cmp, string propertyName)
Called when a `Sandbox.Component` has been edited, so the new value can be inspected.
public virtual void ComponentPreEdited(Sandbox.Component cmp, string propertyName)
Called when a property on a `Sandbox.Component` is about to be edited, so the old value can be inspected.
public virtual void GameObjectEdited(Sandbox.GameObject go, string propertyName)
Called when a `Sandbox.GameObject` has been edited, so the new value can be inspected.
public virtual void GameObjectPreEdited(Sandbox.GameObject go, string propertyName)
Called when a property on a `Sandbox.GameObject` is about to be edited, so the old value can be inspected.
No results match this filter.
Metadata
| Field | Value |
|---|---|
| Namespace | global |
| Type | class |
| Assembly | Sandbox.Tools |
| Doc ID | T:Editor.EditorEvent.ISceneEdited |