API Referenceglobal
ISceneEditedclass
object→ISceneEdited
Methods4
Showing 4 methods
public virtual void ComponentEdited(Sandbox.Component cmp, string propertyName)
Called when a `Sandbox.Component` has been edited, so the new value can be inspected.
| Parameter | Type | Description |
|---|---|---|
| cmp | Component | — |
| propertyName | string | — |
Returns:
void—public virtual void ComponentPreEdited(Sandbox.Component cmp, string propertyName)
Called when a property on a `Sandbox.Component` is about to be edited, so the old value can be inspected.
| Parameter | Type | Description |
|---|---|---|
| cmp | Component | — |
| propertyName | string | — |
Returns:
void—public virtual void GameObjectEdited(Sandbox.GameObject go, string propertyName)
Called when a `Sandbox.GameObject` has been edited, so the new value can be inspected.
| Parameter | Type | Description |
|---|---|---|
| go | GameObject | — |
| propertyName | string | — |
Returns:
void—public virtual void GameObjectPreEdited(Sandbox.GameObject go, string propertyName)
Called when a property on a `Sandbox.GameObject` is about to be edited, so the old value can be inspected.
| Parameter | Type | Description |
|---|---|---|
| go | GameObject | — |
| propertyName | string | — |
Returns:
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