INetworkSnapshotclass

When implemented on a `Sandbox.Component` or `Sandbox.GameObjectSystem` it can read and write data to and from a network snapshot.

objectINetworkSnapshot
Namespace
global
Assembly
Sandbox.Engine
Declaration
public abstract interface Sandbox.Component.INetworkSnapshot

Methods2

Showing 2 methods

public virtual void ReadSnapshot(Sandbox.ByteStream reader)PUBLICVIRTUAL

Read data from the snapshot.

ParameterTypeDescription
readerByteStream
Returns:void

public virtual void WriteSnapshot(Sandbox.ByteStream writer)PUBLICVIRTUAL

Write data to the snapshot.

ParameterTypeDescription
writerByteStream
Returns:void

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