API Referenceglobal
BloomAccessorclass
object→BloomAccessor
Properties16
Showing 16 properties
public Color Sandbox.SceneCamera.BloomAccessor.BlurTint0 { get; set; }
public Color Sandbox.SceneCamera.BloomAccessor.BlurTint1 { get; set; }
public Color Sandbox.SceneCamera.BloomAccessor.BlurTint2 { get; set; }
public Color Sandbox.SceneCamera.BloomAccessor.BlurTint3 { get; set; }
public Color Sandbox.SceneCamera.BloomAccessor.BlurTint4 { get; set; }
public float Sandbox.SceneCamera.BloomAccessor.BlurWeight0 { get; set; }
Returns:
float—public float Sandbox.SceneCamera.BloomAccessor.BlurWeight1 { get; set; }
Returns:
float—public float Sandbox.SceneCamera.BloomAccessor.BlurWeight2 { get; set; }
Returns:
float—public float Sandbox.SceneCamera.BloomAccessor.BlurWeight3 { get; set; }
Returns:
float—public float Sandbox.SceneCamera.BloomAccessor.BlurWeight4 { get; set; }
Returns:
float—public bool Sandbox.SceneCamera.BloomAccessor.Enabled { get; set; }
Enable or disable exposure.
Returns:
bool—public Sandbox.SceneCamera.BloomAccessor.BloomMode Sandbox.SceneCamera.BloomAccessor.Mode { get; set; }
public float Sandbox.SceneCamera.BloomAccessor.SkyboxStrength { get; set; }
Returns:
float—public float Sandbox.SceneCamera.BloomAccessor.Strength { get; set; }
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float—public float Sandbox.SceneCamera.BloomAccessor.Threshold { get; set; }
Returns:
float—public float Sandbox.SceneCamera.BloomAccessor.ThresholdWidth { get; set; }
Returns:
float—No results match this filter.