BeamInstanceclass

Represents an individual beam instance within the effect.

objectBeamInstance
Namespace
global
Assembly
Sandbox.Engine
Declaration
public class Sandbox.BeamEffect.BeamInstance

Constructors1

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Methods1

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public void Destroy()PUBLIC

Destroys the beam instance, cleaning up its resources.

Returns:void

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public float Sandbox.BeamEffect.BeamInstance.Delta { get; set; }PUBLICGETSET

Returns the normalized lifetime of the beam, ranging from 0 (just born) to 1 (expired).

Returns:float

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