API Referenceglobal
public class Sandbox.Rendering.CommandList.AttributeAccess
Methods
Showing 25 methods
public void Clear()
public Sandbox.RenderTarget GetRenderTarget(string name)
Get the actual render target by name. Useful for externals that need to access the render target directly.
public Sandbox.Rendering.RenderTargetHandle GrabDepthTexture(string token = DepthTexture)
Takes a copy of the current viewport's depth texture and stores it in targetName on renderAttributes.
Parameters
token: Default: DepthTexture
public void SetData(Sandbox.StringToken token, T data)
public void SetValue(Sandbox.StringToken token, Sandbox.Rendering.RenderValue value)
Set a special value
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Metadata
| Field | Value |
|---|---|
| Namespace | global |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.Rendering.CommandList.AttributeAccess |