API Referenceglobal
GlobalStatclass
object→GlobalStat
Properties12
Showing 12 properties
public double Sandbox.Services.Stats.GlobalStat.Avg { get; set; }
The average value
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double—public string Sandbox.Services.Stats.GlobalStat.Description { get; set; }
The description of this stat, as defined on the backend
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string—public double Sandbox.Services.Stats.GlobalStat.Max { get; set; }
The maximum value
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double—public double Sandbox.Services.Stats.GlobalStat.Min { get; set; }
The minimum value
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double—public string Sandbox.Services.Stats.GlobalStat.Name { get; set; }
The programatic name for this stat. This should probably be called Ident
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string—public long Sandbox.Services.Stats.GlobalStat.Players { get; set; }
The amount of players that have this stat
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long—public double Sandbox.Services.Stats.GlobalStat.Sum { get; set; }
The sum of all values
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double—public string Sandbox.Services.Stats.GlobalStat.Title { get; set; }
The title of this stat, as defined on the backend
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string—public string Sandbox.Services.Stats.GlobalStat.Unit { get; set; }
The unit of this stat as defined on the backend
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string—public double Sandbox.Services.Stats.GlobalStat.Value { get; set; }
The current stat value
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double—public string Sandbox.Services.Stats.GlobalStat.ValueString { get; set; }
The current value formatted using Unit
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string—public double Sandbox.Services.Stats.GlobalStat.Velocity { get; set; }
The change in this stat in units per hour
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