API Referenceglobal
public sealed enum Sandbox.GpuBuffer.UsageFlags : System.Enum
You can combine these e.g UsageFlags.Index | UsageFlags.ByteAddress for a buffer that can be used as an index buffer and in a compute shader.
Metadata
| Field | Value |
|---|---|
| Namespace | global |
| Type | enum |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.GpuBuffer.UsageFlags |