API ReferenceSandbox
VolumetricFogControllerclass
Internal component for storing the baked fog texture We don't need to expose the volumetric fog controller like we did previously with entities, But we need to be fetch the baked fog texture from the map file
Constructors1
Showing 1 constructors
public VolumetricFogController()
No results match this filter.
Properties2
Showing 2 properties
public Sandbox.Texture Sandbox.VolumetricFogController.BakedFogTexture { get; set; }
public float Sandbox.VolumetricFogController.GlobalScale { get; set; }
Returns:
float—No results match this filter.