s&box docs

public sealed class Sandbox.TriggerHurt : Sandbox.Component

Deals damage to objects inside

Constructors

Showing 1 constructors

Properties

Showing 5 properties

public float Sandbox.TriggerHurt.Damage { get; set; }

How much damage to apply

public Sandbox.TagSet Sandbox.TriggerHurt.DamageTags { get; set; }

These tags will be applied to the emitted `Sandbox.DamageInfo`

public Sandbox.TagSet Sandbox.TriggerHurt.Exclude { get; set; }

If not empty, the target must not have one of these tags

public Sandbox.TagSet Sandbox.TriggerHurt.Include { get; set; }

If not empty, the target must have one of these tags

public float Sandbox.TriggerHurt.Rate { get; set; }

The delay between applying the damage

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.TriggerHurt

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