API ReferenceSandbox
public sealed class Sandbox.CollisionSoundSystem : Sandbox.GameObjectSystem<T>
This system exists to collect pending collision sounds and filter them into a unique set, to avoid unnesssary sounds playing, when they're going to be making the same sound anyway.
Constructors
Showing 1 constructors
public CollisionSoundSystem(Sandbox.Scene scene)
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Methods
Showing 3 methods
public void RegisterCollision(Sandbox.Collision collision)
Register this physics collision with the sound system
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Metadata
| Field | Value |
|---|---|
| Namespace | Sandbox |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.CollisionSoundSystem |