API ReferenceSandbox
public abstract class Sandbox.GameObjectSystem<T> : Sandbox.GameObjectSystem
A syntax sugar wrapper around GameObjectSystem, which allows you to access your system using SystemName.Current instead of Scene.GetSystem.
Constructors
Showing 1 constructors
protected GameObjectSystem<T>(Sandbox.Scene scene)
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Methods
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public static T Get(Sandbox.Scene scene)
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Properties
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public static T Sandbox.GameObjectSystem<T>.Current { get; set; }
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Metadata
| Field | Value |
|---|---|
| Namespace | Sandbox |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.GameObjectSystem`1 |