SceneCullingBoxclass

A box which can be used to explicitly control scene visibility. There are two modes: 1. Cull inside, hide any objects fully inside the box (excluder) 2. Cull outside, hide any objects not intersecting any cull boxes marked cull outside (includer)

objectSceneCullingBox
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public sealed class Sandbox.SceneCullingBox

Constructors1

Showing 1 constructors

Methods1

Showing 1 methods

public void Delete()PUBLIC

Delete this culling box. You shouldn't access it anymore.

Returns:void

Properties5

Showing 5 properties

public virtual sealed bool Sandbox.SceneCullingBox.IsValid { get; set; }PUBLICVIRTUALGETSET

Is this culling box valid, exists inside a scene world.

Returns:bool

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