PostProcessclass

Adds an effect to the camera

objectComponentPostProcess
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public abstract class Sandbox.PostProcess : Sandbox.Component

Obsolete

Switch to use BasePostProcess<>

Constructors1

Showing 1 constructors

Methods4

Showing 4 methods

protected virtual void OnDisabled()PROTECTEDVIRTUALLIFECYCLE

Returns:void

protected virtual void OnEnabled()PROTECTEDVIRTUALLIFECYCLE

Returns:void

protected virtual void OnUpdate()PROTECTEDVIRTUALPER-FRAME

Returns:void

protected virtual void UpdateCommandList()PROTECTEDVIRTUALPER-FRAME

You should implement this method and fill the CommandList with the actions that you want to do for this post process.

Returns:void

Properties4

Showing 4 properties

protected virtual int Sandbox.PostProcess.RenderOrder { get; set; }PROTECTEDVIRTUALGETSET

Lower numbers get renderered first

Returns:int

protected virtual Sandbox.Rendering.Stage Sandbox.PostProcess.RenderStage { get; set; }PROTECTEDVIRTUALGETSET

The stage in the render pipeline that we'll get rendered in

Returns:Stage

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