API ReferenceSandbox
HullColliderclass
Defines a box, cone, or cylinder hull collider.
Constructors1
Showing 1 constructors
public HullCollider()
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Properties8
Showing 8 properties
public Vector3 Sandbox.HullCollider.BoxSize { get; set; }
The size of the box, from corner to corner.
public Vector3 Sandbox.HullCollider.Center { get; set; }
The center of the primitive relative to this GameObject.
public float Sandbox.HullCollider.Height { get; set; }
Returns:
float—public System.Collections.Generic.List`1<Vector3> Sandbox.HullCollider.Points { get; set; }
public float Sandbox.HullCollider.Radius { get; set; }
Returns:
float—public float Sandbox.HullCollider.Radius2 { get; set; }
Returns:
float—public int Sandbox.HullCollider.Slices { get; set; }
Returns:
int—public Sandbox.HullCollider.PrimitiveType Sandbox.HullCollider.Type { get; set; }
The type of primitive.
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