API ReferenceSandbox
RenderTextureAssetclass
Asset that owns a GPU render target texture which can be shared across runtime systems.
Constructors1
Showing 1 constructors
public RenderTextureAsset()
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Properties4
Showing 4 properties
public Color Sandbox.RenderTextureAsset.ClearColor { get; set; }
Optional clear colour applied when the texture is (re)created.
public Sandbox.ImageFormat Sandbox.RenderTextureAsset.Format { get; set; }
Color format used when building the render target. Unsupported formats fall back to RGBA8888.
public Vector2Int Sandbox.RenderTextureAsset.Size { get; set; }
Resolution of the render target in pixels.
public Sandbox.Texture Sandbox.RenderTextureAsset.Texture { get; set; }
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