API ReferenceSandbox
EditorHandleAttributeclass
When applied to a component, the editor will draw a selectable handle sprite for the gameobject in scene
Constructors2
Showing 2 constructors
No results match this filter.
Properties3
Showing 3 properties
public Color Sandbox.EditorHandleAttribute.Color { get; set; }
public string Sandbox.EditorHandleAttribute.Icon { get; set; }
Returns:
string—public string Sandbox.EditorHandleAttribute.Texture { get; set; }
Returns:
string—No results match this filter.