s&box docs

public class Sandbox.EditorHandleAttribute : System.Attribute

When applied to a component, the editor will draw a selectable handle sprite for the gameobject in scene

Constructors

Showing 2 constructors

Properties

Showing 3 properties

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.EditorHandleAttribute

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