API ReferenceSandbox
public class Sandbox.SceneLineObject : Sandbox.SceneCustomObject
A scene object which is used to draw lines
Constructors
Showing 1 constructors
public SceneLineObject(Sandbox.SceneWorld sceneWorld)
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Methods
Showing 7 methods
public void Clear()
public void EndLine()
public virtual void RenderSceneObject()
public void StartLine()
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Properties
Showing 11 properties
public bool Sandbox.SceneLineObject.Clamped { get; set; }Obsolete
Obsolete: Use Sampler State property instead
public Sandbox.SceneLineObject.CapStyle Sandbox.SceneLineObject.EndCap { get; set; }
public Sandbox.SceneLineObject.FaceMode Sandbox.SceneLineObject.Face { get; set; }
public bool Sandbox.SceneLineObject.Lighting { get; set; }
public Sandbox.Texture Sandbox.SceneLineObject.LineTexture { get; set; }Obsolete
Obsolete: Use Material property instead
public bool Sandbox.SceneLineObject.Opaque { get; set; }
public Sandbox.Rendering.SamplerState Sandbox.SceneLineObject.SamplerState { get; set; }
public int Sandbox.SceneLineObject.Smoothness { get; set; }
public Sandbox.SceneLineObject.CapStyle Sandbox.SceneLineObject.StartCap { get; set; }
public int Sandbox.SceneLineObject.TessellationLevel { get; set; }
Number of tessellation subdivisions across the width of each line segment. 1 = no tessellation (just left and right), 2 = one subdivision in the middle, etc. Higher values create smoother curves and more detailed geometry but use more vertices.
public bool Sandbox.SceneLineObject.Wireframe { get; set; }
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Metadata
| Field | Value |
|---|---|
| Namespace | Sandbox |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.SceneLineObject |