API ReferenceEditor
Animateclass
object→Animate
Methods4
Showing 4 methods
public static void Add(object owningObject, float secondsToTake, float from, float to, System.Action`1<float> value, string ease = ease-in-out)
| Parameter | Type | Description |
|---|---|---|
| owningObject | object | — |
| secondsToTake | float | — |
| from | float | — |
| to | float | — |
| value | Action<float> | — |
| ease = ease-in-out | string | — |
Returns:
void—public static void CancelAll(object owningObject, bool jumpToEnd)
Cancel all of this object's active animations
| Parameter | Type | Description |
|---|---|---|
| owningObject | object | — |
| jumpToEnd | bool | — |
Returns:
void—public static void Frame()
Returns:
void—public static bool IsActive(object owningObject)
Returns true if this object has any active animations
| Parameter | Type | Description |
|---|---|---|
| owningObject | object | — |
Returns:
bool—No results match this filter.