Movie Maker
Movie Maker is a timeline-based editor built into S&box for animating anything in your scene. Keyframe object properties, record gameplay, animate characters with bones and IK, and export finished videos โ all without leaving the editor.

Movie Maker is a timeline-based editor built into S&box for animating anything in your scene. Keyframe object properties, record gameplay, animate characters with bones and IK, and export finished videos โ all without leaving the editor.
What Can You Make?
- Cutscenes โ choreograph cameras, characters, and events on a timeline
- Trailers & Videos โ compose shots and export directly to video
- Skeletal Animation โ pose and animate skinned characters with bones, IK, and motion editing
- Timed Events โ synchronize lights, audio, UI, and gameplay triggers
- Recorded Gameplay โ capture live gameplay and refine it into polished animation
How It Works
A Movie Player component in your scene controls playback of a Movie Resource, which contains tracks describing how properties change over time. Drag any GameObject or property onto the timeline to start animating it.
Movies can be embedded in a player or saved as reusable .movie assets. Combine multiple movies with sequences to organize complex multi-shot projects.
Pages
- ๐ฑ Getting Started โ set up your first movie and learn the basics
- ๐บ๏ธ Editor Map โ find your way around the interface
- ๐ Keyframe Editing โ animate properties with keyframes
- ๐๏ธ Motion Editing โ fine-tune animations with curves and layers
- ๐ฆด Skeletal Animation โ animate characters with bones and IK
- ๐ฅ Recording โ capture gameplay as animation data
- ๐๏ธ Sequences โ combine clips into multi-shot projects
- ๐ผ Exporting Video โ render to video files
- ๐งโ๐ป Playback API โ play movies from code
- ๐งโ๐ป Recording API โ record animations programmatically
Referenced API
Canonical API pages mentioned in this guide.