Movie Maker

Movie Maker is a timeline-based editor built into S&box for animating anything in your scene. Keyframe object properties, record gameplay, animate characters with bones and IK, and export finished videos — all without leaving the editor.

Movie Maker is a timeline-based editor built into S&box for animating anything in your scene. Keyframe object properties, record gameplay, animate characters with bones and IK, and export finished videos — all without leaving the editor.

What Can You Make?

  • Cutscenes — choreograph cameras, characters, and events on a timeline
  • Trailers & Videos — compose shots and export directly to video
  • Skeletal Animation — pose and animate skinned characters with bones, IK, and motion editing
  • Timed Events — synchronize lights, audio, UI, and gameplay triggers
  • Recorded Gameplay — capture live gameplay and refine it into polished animation

How It Works

A Movie Player component in your scene controls playback of a Movie Resource, which contains tracks describing how properties change over time. Drag any GameObject or property onto the timeline to start animating it.

Movies can be embedded in a player or saved as reusable .movie assets. Combine multiple movies with sequences to organize complex multi-shot projects.

Pages

  • ðŸŒą Getting Started — set up your first movie and learn the basics
  • 🗚ïļ Editor Map — find your way around the interface
  • 🔑 Keyframe Editing — animate properties with keyframes
  • 🖌ïļ Motion Editing — fine-tune animations with curves and layers
  • ðŸĶī Skeletal Animation — animate characters with bones and IK
  • ðŸŽĨ Recording — capture gameplay as animation data
  • 🎞ïļ Sequences — combine clips into multi-shot projects
  • 📞 Exporting Video — render to video files
  • 🧑‍ðŸ’ŧ Playback API — play movies from code
  • 🧑‍ðŸ’ŧ Recording API — record animations programmatically

Referenced API

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