Movie Maker
Movie Maker is a timeline-based editor built into S&box for animating anything in your scene. Keyframe object properties, record gameplay, animate characters with bones and IK, and export finished videos â all without leaving the editor.

Movie Maker is a timeline-based editor built into S&box for animating anything in your scene. Keyframe object properties, record gameplay, animate characters with bones and IK, and export finished videos â all without leaving the editor.
What Can You Make?
- Cutscenes â choreograph cameras, characters, and events on a timeline
- Trailers & Videos â compose shots and export directly to video
- Skeletal Animation â pose and animate skinned characters with bones, IK, and motion editing
- Timed Events â synchronize lights, audio, UI, and gameplay triggers
- Recorded Gameplay â capture live gameplay and refine it into polished animation
How It Works
A Movie Player component in your scene controls playback of a Movie Resource, which contains tracks describing how properties change over time. Drag any GameObject or property onto the timeline to start animating it.
Movies can be embedded in a player or saved as reusable .movie assets. Combine multiple movies with sequences to organize complex multi-shot projects.
Pages
- ðą Getting Started â set up your first movie and learn the basics
- ðšïļ Editor Map â find your way around the interface
- ð Keyframe Editing â animate properties with keyframes
- ðïļ Motion Editing â fine-tune animations with curves and layers
- ðĶī Skeletal Animation â animate characters with bones and IK
- ðĨ Recording â capture gameplay as animation data
- ðïļ Sequences â combine clips into multi-shot projects
- ðž Exporting Video â render to video files
- ð§âðŧ Playback API â play movies from code
- ð§âðŧ Recording API â record animations programmatically