API ReferenceEditor
TextureResourceCompilerclass
Constructors1
Showing 1 constructors
public TextureResourceCompiler()
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Methods2
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protected virtual System.Threading.Tasks.Task`1<bool> Compile()
Returns:
Task<bool>—protected virtual bool CompileEmbedded(Sandbox.Resources.EmbeddedResource embed)
We found an embedded resource definition. 1. Find the TextureGenerator 2. Create a child texture resource with a deterministic name 3. Put the provided compile data in that and let it compile 4. Store a reference to the compiled version in the json
| Parameter | Type | Description |
|---|---|---|
| embed | EmbeddedResource | — |
Returns:
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