s&box docs

Exporting Standalone

Exporting standalone games is currently in preview. Distribution requires approval from Valve - we're working with them to open this up to everyone. In the meantime, please don't distribute exported builds without a license from us (contact garry@facepunch.com).

Exporting standalone games is currently in preview. Distribution requires approval from Valve - we're working with them to open this up to everyone. In the meantime, please don't distribute exported builds without a license from us (contact garry@facepunch.com).

Export your game as a standalone executable and distribute it outside of the s&box platform.

  • Steam and beyond - publish to any storefront, as long as it's also on Steam
  • No engine royalties - the engine is completely royalty-free, no revenue share
  • Open source engine - full access to the engine source code
  • PC Only - we don't have any console or mobile exports right now, this could always change in the future
  • Full .NET access - no code whitelist, use any .NET API

Standalone games have no code whitelist restrictions and some additional APIs. See Standalone Code for details.

Export Wizard

  1. Click the Project menu
  2. Click Exportโ€ฆ
  3. Set your icon, splash screen, and Steam App ID
  4. Click Next and wait for the export to complete
  5. Your executable will be in the output folder โ€” click Open Folder to find it

Referenced API

Canonical API pages mentioned in this guide.

Created at:
Updated at:

On this page