API ReferenceEditor.MapDoc
MapWorldclass
MapWorld is the root node of a `Editor.MapDoc.MapDocument`, however it can have multiple sub `Editor.MapDoc.MapWorld` of prefabs.
Properties4
Showing 4 properties
public System.Collections.Generic.IEnumerable`1<Editor.MapDoc.MapNode> Editor.MapDoc.MapWorld.Children { get; set; }
All children nodes of this world.
Note
This returns nested descendants currently, that might change?
public Editor.MapEditor.HammerSceneEditorSession Editor.MapDoc.MapWorld.EditorSession { get; set; }
public string Editor.MapDoc.MapWorld.MapPathName { get; set; }
Returns:
string—No results match this filter.