s&box docs
API ReferenceSandbox.Volumes

public abstract class Sandbox.Volumes.VolumeComponent : Sandbox.Component

Constructors

Showing 1 constructors

Methods

Showing 2 methods

protected virtual void DrawGizmos()

public float GetEdgeDistance(Vector3 worldPosition)

Calculates the shortest distance from the specified world position to the nearest edge of the scene volume.

Properties

Showing 2 properties

public bool Sandbox.Volumes.VolumeComponent.IsInfinite { get; set; }

True if SceneVolume.Type == SceneVolume.VolumeTypes.Infinite

Metadata

FieldValue
NamespaceSandbox.Volumes
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Volumes.VolumeComponent

On this page