s&box docs
API ReferenceSandbox.Network

public sealed struct Sandbox.Network.ReconnectMsg

Sent to the server to tell clients to reconnect. This is sent when the server is changing games, or maps, and wants the current players to follow them to the new game, or map. We send the Game and Map to the best of our knowledge, so the client can maybe preload them, while we are.

Properties

Showing 2 properties

Metadata

FieldValue
NamespaceSandbox.Network
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Network.ReconnectMsg

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