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API ReferenceSandbox.MovieMaker.Properties

public sealed class Sandbox.MovieMaker.Properties.MovieBoneAnimatorSystem : Sandbox.GameObjectSystem<T>

Coordinates playing bone animations from `Sandbox.MovieMaker.MoviePlayer`s. Holds a `Sandbox.MovieMaker.Properties.BoneAccessor` for `Sandbox.SkinnedModelRenderer`s in the scene, which store any movie-controlled bone transforms.

Constructors

Showing 1 constructors

Methods

Showing 4 methods

public void ClearBones(Sandbox.SkinnedModelRenderer renderer)

Clears all movie-driven bone transformations for the given `renderer`.

public Transform GetParentSpaceBone(Sandbox.SkinnedModelRenderer renderer, int index)

Gets the current movie-driven parent-space transform for the given bone. If this bone isn't currently being controlled by a movie, returns its current transform.

public void SetParentSpaceBone(Sandbox.SkinnedModelRenderer renderer, int index, Transform transform)

Sets the current movie-driven parent-space transform for the given bone.

public void UpdateBones()

Applies any active movie-driven bone transformations.

Metadata

FieldValue
NamespaceSandbox.MovieMaker.Properties
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.MovieMaker.Properties.MovieBoneAnimatorSystem

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