API ReferenceSandbox.Movement
MoveModeWalkclass
The character is walking
Constructors1
Showing 1 constructors
public MoveModeWalk()
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Methods6
Showing 6 methods
public virtual void AddVelocity()
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void—public virtual bool IsStandableSurface(Sandbox.SceneTraceResult& modreq(System.Runtime.InteropServices.InAttribute) result)
| Parameter | Type | Description |
|---|---|---|
| result | SceneTraceResult& modreq(InAttribute) | — |
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bool—public virtual void PostPhysicsStep()
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void—public virtual void PrePhysicsStep()
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void—public virtual int Score(Sandbox.PlayerController controller)
| Parameter | Type | Description |
|---|---|---|
| controller | PlayerController | — |
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Properties6
Showing 6 properties
public virtual bool Sandbox.Movement.MoveModeWalk.AllowFalling { get; set; }
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bool—public virtual bool Sandbox.Movement.MoveModeWalk.AllowGrounding { get; set; }
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bool—public float Sandbox.Movement.MoveModeWalk.GroundAngle { get; set; }
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float—public int Sandbox.Movement.MoveModeWalk.Priority { get; set; }
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int—public float Sandbox.Movement.MoveModeWalk.StepDownHeight { get; set; }
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float—public float Sandbox.Movement.MoveModeWalk.StepUpHeight { get; set; }
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