API ReferenceSandbox.Engine.Resources
NavMeshAreaDefinitionclass
Defines a navigation area resource for use in navigation meshes.
Constructors1
Showing 1 constructors
public NavMeshAreaDefinition()
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Properties3
Showing 3 properties
public Color Sandbox.Engine.Resources.NavMeshAreaDefinition.Color { get; set; }
Debug color for this Area.
public float Sandbox.Engine.Resources.NavMeshAreaDefinition.CostMultiplier { get; set; }
How much costlier it is to cross this Area. Will be clamped.
Returns:
float—public int Sandbox.Engine.Resources.NavMeshAreaDefinition.Priority { get; set; }
Gets or sets the priority level for the area definition. Higher values take precedence if multiple areas overlap.
Note
Changing this value may trigger updates to the navigation mesh.
Returns:
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