s&box docs
API ReferenceSandbox.Engine.Resources

public sealed class Sandbox.Engine.Resources.NavMeshAreaDefinition : Sandbox.GameResource

Defines a navigation area resource for use in navigation meshes.

Broader workflow and conceptual references connected to this API.

Constructors

Showing 1 constructors

Properties

Showing 3 properties

public float Sandbox.Engine.Resources.NavMeshAreaDefinition.CostMultiplier { get; set; }

How much costlier it is to cross this Area. Will be clamped.

public int Sandbox.Engine.Resources.NavMeshAreaDefinition.Priority { get; set; }

Gets or sets the priority level for the area definition. Higher values take precedence if multiple areas overlap.

Note

Changing this value may trigger updates to the navigation mesh.

Metadata

FieldValue
NamespaceSandbox.Engine.Resources
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Engine.Resources.NavMeshAreaDefinition

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