API ReferenceSandbox.Citizen
CitizenAnimationHelperclass
Constructors1
Showing 1 constructors
public CitizenAnimationHelper()
No results match this filter.
Methods6
Showing 6 methods
public void ProceduralHitReaction(Sandbox.DamageInfo info, float damageScale = 1, Vector3 force = null)
| Parameter | Type | Description |
|---|---|---|
| info | DamageInfo | — |
| damageScale = 1 | float | — |
| force = null | Vector3 | — |
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void—public void TriggerDeploy()
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void—public void TriggerJump()
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void—No results match this filter.
Properties34
Showing 34 properties
public Rotation Sandbox.Citizen.CitizenAnimationHelper.AimAngle { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.AimBodyWeight { get; set; }
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float—public float Sandbox.Citizen.CitizenAnimationHelper.AimEyesWeight { get; set; }
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float—public float Sandbox.Citizen.CitizenAnimationHelper.AimHeadWeight { get; set; }
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float—public float Sandbox.Citizen.CitizenAnimationHelper.BodyWeight { get; set; }
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float—public float Sandbox.Citizen.CitizenAnimationHelper.DuckLevel { get; set; }
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float—public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.EyeSource { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.EyesWeight { get; set; }
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float—public Transform Sandbox.Citizen.CitizenAnimationHelper.EyeWorldTransform { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.FootShuffle { get; set; }
Obsolete: Use MoveRotationSpeed
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float—public Sandbox.Citizen.CitizenAnimationHelper.Hand Sandbox.Citizen.CitizenAnimationHelper.Handedness { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.HeadWeight { get; set; }
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float—public System.Nullable`1<float> Sandbox.Citizen.CitizenAnimationHelper.Height { get; set; }
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Nullable<float>—public Sandbox.Citizen.CitizenAnimationHelper.HoldTypes Sandbox.Citizen.CitizenAnimationHelper.HoldType { get; set; }
public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.IkLeftFoot { get; set; }
public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.IkLeftHand { get; set; }
public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.IkRightFoot { get; set; }
public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.IkRightHand { get; set; }
public bool Sandbox.Citizen.CitizenAnimationHelper.IsClimbing { get; set; }
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bool—public bool Sandbox.Citizen.CitizenAnimationHelper.IsGrounded { get; set; }
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bool—public bool Sandbox.Citizen.CitizenAnimationHelper.IsNoclipping { get; set; }
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bool—public bool Sandbox.Citizen.CitizenAnimationHelper.IsSitting { get; set; }
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bool—public bool Sandbox.Citizen.CitizenAnimationHelper.IsSwimming { get; set; }
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bool—public bool Sandbox.Citizen.CitizenAnimationHelper.IsWeaponLowered { get; set; }
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bool—public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.LookAt { get; set; }
public bool Sandbox.Citizen.CitizenAnimationHelper.LookAtEnabled { get; set; }
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bool—public Sandbox.GameObject Sandbox.Citizen.CitizenAnimationHelper.LookAtEyes { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.MoveRotationSpeed { get; set; }
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float—public Sandbox.Citizen.CitizenAnimationHelper.MoveStyles Sandbox.Citizen.CitizenAnimationHelper.MoveStyle { get; set; }
public Sandbox.Citizen.CitizenAnimationHelper.SittingStyle Sandbox.Citizen.CitizenAnimationHelper.Sitting { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.SittingOffsetHeight { get; set; }
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float—public Sandbox.Citizen.CitizenAnimationHelper.SpecialMoveStyle Sandbox.Citizen.CitizenAnimationHelper.SpecialMove { get; set; }
public Sandbox.SkinnedModelRenderer Sandbox.Citizen.CitizenAnimationHelper.Target { get; set; }
public float Sandbox.Citizen.CitizenAnimationHelper.VoiceLevel { get; set; }
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float—No results match this filter.