s&box docs
API ReferenceSandbox.Audio

public abstract class Sandbox.Audio.AudioProcessor

Takes a bunch of samples and processes them. It's common for these to be chained together. It's also common for the processor to store state between calls.

Constructors

Showing 1 constructors

Methods

Showing 4 methods

public void Deserialize(System.Text.Json.Nodes.JsonObject node)

protected virtual void OnDestroy()

protected virtual void ProcessSingleChannel(Sandbox.Audio.AudioChannel channel, System.Span`1<float> input)

public System.Text.Json.Nodes.JsonObject Serialize()

Properties

Showing 3 properties

public bool Sandbox.Audio.AudioProcessor.Enabled { get; set; }

Is this processor active?

public float Sandbox.Audio.AudioProcessor.Mix { get; set; }

Should we fade the influence of this processor in?

Metadata

FieldValue
NamespaceSandbox.Audio
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Audio.AudioProcessor

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