API ReferenceSandbox.ActionGraphs
GameResourceSourceLocationclass
Source location for action graphs that belong to a `Sandbox.GameResource`. These can include scenes and prefabs, or custom resources. This is used for stack traces, and for knowing which asset to save when editing a graph.
object→GameResourceSourceLocation
Constructors2
Showing 2 constructors
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Methods3
Showing 3 methods
public virtual Sandbox.ActionGraphs.GameResourceSourceLocation <Clone>$()
public void Deconstruct(Sandbox.GameResource Resource)
| Parameter | Type | Description |
|---|---|---|
| Resource | GameResource | — |
Returns:
void—protected virtual bool PrintMembers(System.Text.StringBuilder builder)
| Parameter | Type | Description |
|---|---|---|
| builder | StringBuilder | — |
Returns:
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Properties2
Showing 2 properties
protected virtual System.Type Sandbox.ActionGraphs.GameResourceSourceLocation.EqualityContract { get; set; }
public Sandbox.GameResource Sandbox.ActionGraphs.GameResourceSourceLocation.Resource { get; set; }
Resource that contains action graphs.
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